Team Xtreme
Team Xtreme (2015)
After my diploma ( specializing in 3D modeling ), I used Zbrush and Maya to create 3 varying humanoid characters. The idea was to develop a cohesive conceptual design from a 2d sketch to a 3D model.
Character 1: Great Thondrar

Potential Creature Design options
Character 2: Ashley


Ashley Concept Design
Character 3: ION


Ion Concept Design
Panchami
Panchami (2013)
During my diploma, I was asked to do the creature concept for a five-headed snake based on Telugu mythology for the movie "Panchami".
https://youtu.be/dBPXsenuprg?t=54
OuterRealms
Outer Realms (2012)
Back in 2012, this was my first major personal project starting out as an idea on paper evolving into a fully rendered 3D cinematic. It was inspired by Kortana from the game Halo and I envisioned it as a game cutscene.
Except character animation, I was responsible for everything from the script to the editing.
My focus in this project was more on conceptual design, 3D modeling and a rich level of detail than story.
Concept Art and visualization.