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Team Xtreme

 

 

 

Team Xtreme (2015)

After my diploma ( specializing in 3D modeling ), I used Zbrush and Maya to create 3 varying humanoid characters. The idea was to develop a cohesive conceptual design from a 2d sketch to a 3D model.

Character 1: Great Thondrar

Potential Creature Design options

Character 2: Ashley

Team Xtreme_Ashley_Concept .png

Ashley Concept Design

Character 3: ION

Team Xtreme_Ion_Concept .png

Ion Concept Design

Panchami

Panchami (2013)

During my diploma, I was asked to do the creature concept for a five-headed snake based on Telugu mythology for the movie "Panchami".

https://youtu.be/dBPXsenuprg?t=54

OuterRealms

Outer Realms (2012)

Back in 2012, this was my first major personal project starting out as an idea on paper evolving into a fully rendered 3D cinematic. It was inspired by Kortana from the game Halo and I envisioned it as a game cutscene.

Except character animation, I was responsible for everything from the script to the editing.

My focus in this project was more on  conceptual design, 3D modeling and a rich level of detail than story.

Concept Art and visualization.

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